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Thread Statistics | Show CCP posts - 5 post(s) |
tika te
Royal Amarr Institute Amarr Empire
7
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Posted - 2011.11.06 15:24:00 -
[1] - Quote
i've spent lots of time on test server the llast two days....
fom the new tier3 bc I,ve only tested the tornado, naga and talosso far. have to take closer look on the oracle tomorrow, so the only thing i can say about it for now is that i really like the ship model - whoever created it is a "grandmaster of spaceship design"!! :D
the tornado: very nice ship. we'll certainly see lots of those on tq. it's agile and fast, its versatile, it's bonuses suit well for minmattar playing style...some ppl even say it's a bit OP, but i think its ok as long as it doesnt completely outperform a typhoon...
the naga: not sure what its role should be. with rails it feels like a pocket-rokh, with torpedos like a pocket-raven and with blasters it outperforms the talos...perhaps thge devs should rethink what purpose this ship should have and change the bonuses accordingly..
the talos: atm for me its the perfect example why blasterboats don't perform well. on paper good dmg, but a ship that has no speed advantage over its opponents and basicly no tank. when fitted rails however it's a bc version of a megathron since it has the same bonuses. to me this tier3 bc needs the the most attention - again should it be a railboat or a blaster boat? the first could work very well, the second will need fundamental changes in gallente doctrin...
btw. why not trying sth like this: give blasters much better tracking, remove tracking bonuses from blaster boats and give them a massive afterburner speed boost. this would make balster boats fast for closing in on opponents, without increasing their signature making them a giant flying target with a "shoot and kill me" label.. AND since afterburners need less cap/pg people could actually fit active tanks on gallente ships with active tanking bonuses...
this may not be the ultimate solution, but it could go a similar way...
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tika te
Royal Amarr Institute Amarr Empire
10
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Posted - 2011.11.07 20:25:00 -
[2] - Quote
there is only one true fix for the blasterboat problem - you may like it or not, but make those blasterboats the fastest ships in game. point.
a bit less radical solution: give blasterboats a massive afterburner speed bonus so their sig radius is not so big while closing the gap to a target...or alternatively: massive mwd speed boost so they can close in the speed much much faster than on standard mwd fit..
plates are plates and will never make up for terrible blaster range unles fitting them miracousely boosts your speed... ;-p |
tika te
Royal Amarr Institute Amarr Empire
10
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Posted - 2011.11.09 04:09:00 -
[3] - Quote
i have a bit more radical theory (please don't flame, it's just a thought):
i also think that there should be some "distance" between ship classes.. cruisers should be far weaker than a bc and ofc much weaker as a battlehip in terms of their hp, but they also should be MUCH harder to hit with larger sized weapons... a battleship should really have HUGE difficulties hitting a moving cruiser, a cruiser same difficulties hitting a frig ... on the other side..a bs should be able to survive the attack of 1-2 cruisers much longer than just few seconds...a cruiser should withstand the attacks of 2-3 frigs without dying in few eyeblinks..
sitting in a larger ship should mean sth....there should be A FAIR EXCHANGE for the sacrifice of agility and speed... i.e. killing a battleship with just 3-4 frigs shoud be an achievement, not just a "he's tackled and will die soon" standard program..
in my oppinion better scaling between ship classes would greatly improve the eve gameplay..
this perhaps better fits in an another thread: somwhere here on the forums so suggested giving lower tier weapons within a size-class better sig resolution. perhaps thats a first step in increasing diversity...i.e. a dual railgun 250mm having resolution of 300m, a 350mm rail a resolution of 350mm and the 425mm staying at 400m. then fitting lower tier weapons wouldn't just be a consideration when you don't have enough PG/CPU to fit higher tiers... |
tika te
Royal Amarr Institute Amarr Empire
13
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Posted - 2011.11.14 11:28:00 -
[4] - Quote
to me it's interessting to see, that although the new tier3 bc are not intended for tanking and therefor have glasscanon-hitpoints, ppl still try to fit multiple plates and extenders on them...
the "usability" of a ship nowdays seems to base on 2-3 properties: 1. has good dmg out potential/can fit fotm weapon system? if "yes" go to 2. otherwise reject ->"usless ship" 2. can fit solid buffer tank? if "yes" go to 3. otherwise -> "useless paperthin ship is useless"! 3. bufferfitted ship has decent speed/can influence fighting range -> if "yes" ship is good for use, otherwise forget about it.. |
tika te
Royal Amarr Institute Amarr Empire
17
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Posted - 2011.11.15 11:25:00 -
[5] - Quote
ok..interessting changes...
with this new stats a blaster-naga >> blaster talos. the drone bay is more or less a pure cosmetics fix...once you're tackeled, you're dead (since a tier3 bc is paperthin i HIGHLY doubt the talos will ever be able to fullfil that role) with those changes shieldextended naga should be way faster than plated talos, and with 5% dmg bonused blasterboat with a second bonus for optimal it should be able to hit about 19k optimal + 20k falloff with neutron blasters and null charges...dealing acceptable dmg..
talos...STILL low hp (tier3 bc by design) , STILL slow hull, STILL extreme short range makes talos broken by design... if you want this ship to be a blasterboat there has way more to be changed about this hull... |
tika te
Royal Amarr Institute Amarr Empire
17
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Posted - 2011.11.16 19:02:00 -
[6] - Quote
naga is now a better blasterboat than talos!
i don't see any point where 25m-¦ drones will improve talos in any way in its role as a blasterboat.
just a tought: drop the currendt naga/talos nonsense.. make talos a really good rail gunship..a tornado counterpart for gallente pilots - with it's paperthin tank it will never be a blasterboat unless it's a gallente-bc companion of the vagabond (fast and agile as hell to make up for the paperthin tank - which most probably will never happen)
make naga a dedicated missile boat - either with bonuses making torpedos a viable choice or a cruise missle boat.. tbh, i never understood why caldari use railguns at all, at least not as a main wepon system...
ccp, listen to your players on this one! - just check the loads of posts in this thread. i'm sure there is lotsof REALLISTIC input there.. |
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